Jun-Looking Outwards 3

void ()

It took me a little while to realize that the projection is under water, and the black particles that travel up are bubbles. Apparently, the bubbles are created according to frequency of sound, and the movement of the bubbles are then caught by a sensor and are used to create a real-time visual projection onto the bubble wall. All elements come together to create an audiovisual experience. I find the movements of the bubbles and projection quite calming, and projection in water is kind of unique. I’m not sure why the project is named “void ()”, unless it’s the default video title if no titles are entered? But it sounds cool.

atOms – Ryo Kishi

This project is fairly different from the art projects I usually focus on. He uses air flow to suspend balls in air, and then used the rotations of the air blowers controlled by Arduino to choreograph some kind of “dance”. I find the idea and the physics quite ingenious. It seems like he is still working on this. It’d be cool to see some fancier choreography, such as incorporating varying air flow force if it’s possible, so the balls would suspend at different heights.

Pixelate

http://www.creativeapplications.net/openframeworks/pixelate-guitar-hero-style-eating-game-which-detects-food-you-are-eating/
A very creative outtake on an old concept. This project turns eating into competitive gaming. The fork uses the difference in various fruits’ current resistance to figure out which food the player is picking up. Arduino is built into the table that shows the players what food they’re supposed to eat. The presentation of the game looks like 8-bit old-school, an homage to the old pixelated games. I’m not sure how they’re generating the food order, but I could see a potential problem with running out of a certain food on the plate. Also, although a purpose of this project is to encourage healthy eating, making eating competitive could make competitive players rush while eating (maybe not chew thoroughly before swallowing), which isn’t healthy. Anyway, I bet they had a really good time during the development of this project. Yum.

Perception – Volvoxlabs

http://www.creativeapplications.net/environment/perception-of-consequence-by-volvoxlabs/
[It seems like the main focus of this project, the animation, has little to do with Arduino. The Arduino use is in the real room viewing of the video, though I’m not exactly sure what… fans, maybe? But man, the animation looked cool.] Watching this video made me feel uncomfortable in my stomach and feel captivated at the same time. The general gist looks like it’s two blobs of milk in vague shapes of beasts fighting against each other (it’s supposed to simulate human states and emotions). The animation is projected on a fabric on a custom shaped structure to make it seem more “organic”.

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