Face

Made in processing, so screenshot:

self portrait

and the code:

 

 

size(500,700);

background(255,89,143);
noStroke();

fill(6,106,160);
ellipse(250,280, 372,400);
beginShape();
  vertex(72,228);
  vertex(37,312);
  vertex(107,285);
endShape(CLOSE);
beginShape();
  vertex(76,229);
  vertex(40,470);
  vertex(101,430);
  vertex(75,480);
  vertex(190,440);
endShape(CLOSE);
beginShape();
  vertex(314,430);
  vertex(394,488);
  vertex(380,426);
  vertex(464,479);
  vertex(437,277);
endShape(CLOSE);

fill(241,201,173);
rect(215,425, 75,130);

fill(244,220,189);
ellipse(250,300, 300,340);


stroke(0);
strokeWeight(8);
line(118,307, 149,320);
line(369,307, 344,320); 

stroke(4,73,111);
noFill();
curve(163,316, 166,235, 225,214, 220,289);
curve(282,289, 287,214, 346,235, 343,316);

stroke(245,154,141);
curve(250,270, 204,406, 286,406, 250,270);

stroke(255);
strokeWeight(5);
fill(0,162,232);
ellipse(180,320, 60,110);
ellipse(310,320, 60, 110);

noStroke();
fill(255);
ellipse(164,340, 20,40);
ellipse(295,340, 20,40);

fill(6,106,160);
beginShape();
  vertex(77,325);
  vertex(134,390);
  vertex(102,260);
  vertex(145,264);
  vertex(170,216);
  vertex(175,260);
  vertex(261,259);
  vertex(319,178);
  vertex(354,286);
  vertex(347,368);
  vertex(414,284);
  vertex(392,163);
  vertex(326,103);
  vertex(224,80);
  vertex(177,95);
  vertex(91,191);
endShape(CLOSE);

fill(255,201,14);
curve(87,900, 126,566, 370,566, 407,900);
beginShape();
  vertex(126,566);
  vertex(370,566);
  vertex(412,700);
  vertex(91,700);
endShape(CLOSE);

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