In this assignment, students in Prof. Golan Levin's fall 2018 intromediate course, Electronic Media Studio: Interactivity and Computation (60-212) were asked to develop a telematic software experience -- "a multi-user, networked environment that allows people to communicate or collaborate with each other in a new way." (More details about the assignment brief are here.)
A chatroom in which the typography changes in response to the content of the conversation.
A chatroom in which messages are spoken by a speech synthesizer -- and broadcast to a dedicated Twitter account.
An adaptation of Agar.io with modified, experimental rules.
A multiplayer painting canvas.
A chatroom in which messages are corrupted in proportion to their length.
A game of "Telephone" (sometimes called "Chinese Whispers") for random people on the internet, with text, instead of audio.
A game in which each player, represented by a single segment in a multi-segmented line, collaborates with other players to avoid obstacles and reach the target.
Users compete or collaborate to either save or kill the bird(s).
A "telekinetoscope" in which up to 9 participants can communicate through motion, computed from their optical flow.
A kitchen chat room where participants are represented by chairs (a word sometimes used to describe a person who has no purpose).
A collaborative drawing canvas, using trails.
A "custom emoji creator" in the style of a collaborative dress-up game.
"A chatroom for incoherent CB radio nonsense", in which messages are translated into trucker lingo.
An emoji editor.
A collaborative drawing game in which users must not intersect the drawings of others.
A multiplayer face-tracking game with a special surprise.
A multi-user environment in which users sense each others' presence through their combined influence on a shared collection of particles.
Collectively create a text based collage.
A design for a collaborative bridge-building game.
A simple interactive environment based on the idea of being together with someone even though you cannot see them.
An interactive game in which players collaboratively tug a springy structure in order to reach their own individual targets.
Trace/sketch from your webcam. See webcam sketches from other people. Can you understand where they are, what they're doing, what they look like from their tracings?