harsh-Interruptions

Observations:

  1. The lines have seemingly random angles with the square of the paper
  2. While the pattern seems random, the lines are evenly distributed on the paper
  3. Some lines intersect others
  4. There are some irregularly large white-spaces in the artwork where lines have been removed
  5. There is a white border around the edge of the artwork
  6. The lines tend to break into this border, preventing it from being a square
  7. The border's on the top, left and right are larger than the ones at the bottom
  8. There exists a signature at the bottom right corner
  9. Generally, most lines tend to bias verticality
  10. The lines seem to be part of a general grid system

I thought of this as a grid distortion process - where most lines in a column system get rotated by some kind of distribution. After the distortion, there is a sequential "culling" of lines, which is not random but happens in chunks or groups, so it can be thought of as culling blocks of grids instead of individual lines.

Initially, I used the P5.JS random function to generate the values that would rotate each line segment, but I quickly realized that Molnar's piece had some kind of specific mathematical distribution. After messing around with Perlin Noise, I used Gaussian Distribution to generate the rotation (seeing as most lines tend t0 be more vertical). I think the calibration of the distribution still needs some work - and so does the calibration of the culling of the "patches" in the grid.

This was quite an interesting process, learning to re-create a visual effect through code - the process involved a lot of educated guessing, which while tough, was an interesting experience because of its iterative nature.