Yvonne

31 Mar 2013

Sketch your Game: Ideas/Research
“Sketch the levels for your game.”
My capstone project will be a continuation of my second project on interactivity. I am dropping the floor switches and wall projection in order to scale my project down to a size more appropriate to the act of sketching. My current goal is to create a game rig where an individual can sit, place a piece of paper on the table, sketch, and then have the characters projected directly onto the drawn image. I’m still trying to figure out a good method of character control, but at this point I am leaning toward a generic game controller.

I’m also tossing around different ideas. Perhaps certain symbols can be drawn that a character or the AI can interact with in special ways? I.E. death traps and portals. Also, I need to work on my AI. Being very new to programming (second semester of Processing), I’m not exactly sure where to start. The ghosts were programmed, admittedly, in a very stupid way. It would be nice to give them a bit more intelligence, I would prefer that their movements become more unexpected and challenging to interact with.

[edited April 02, 2013]

SketchSynth

This is very similar to what I want to do. Basically you sketch something (in this case, a GUI), the computer recognizes the sketched forms, a projector maps additional information, and a camera reads your motions for interactivity and feedback.

Scratch
http://scratch.mit.edu/projects/archmage/9397
An interesting project. You basically sketch your own game. Walls, death traps, goals etc. Then you play your game. It doesn’t have the physical sketching part, but the general idea is similar to what I am going for. Maybe I’ll have different icons you can sketch that perform different things, kind of like the buttons/checkboxes/scrollbars on SketchSynth. …..Death traps!

Augmented Reality Project using BuildAR and Sketchup


In this project the computer recognizes certain symbols and letters. It responds by generating objects which you see on the computer screen. Pretty much like Reactables, except the physical tokens have an obvious meaning (the letters C A R generate a car). This is going back to my idea of being able to sketch certain icons and have the computer respond.