Since the proposal, we made a big mechanical change. Instead of making the player navigate through the streets to the school each day, we are going to have the player text people (parents and friends) while the background whizzes by. This way we can convey more narrative and make the subtle changes of the background, well, more subtle. This can be seen as a step down in interactivity by getting further away from mechanics and instead focusing more on the narrative.
Currently, we have all movement implemented. The dialogue system is also in place, but the UI is not yet done to be displayed in the way we want yet. Some art assets are also in place, although not enough to have variety, it is enough to get by. The animations for the girl is also set. I am currently working on the dialogue.