sejalpopat

26 Feb 2015

I came across a few interesting papers related to editing photo and video, creating a painterly effect computationally, and applying specific styles or textures present in some source image to another image. I think I will be coming back to this paper for reference a lot, Algorithms for Rendering in Artistic StylesThe authors explain a huge range of approaches in a really easy to read style and explain many of these in detail with pseudocode. For example, one style they try to automatically apply to images given varying levels of information about the surface of the object in the image is hatching:

 

 

Other helpful papers I came across were Image and Video Based Painterly Animation and Video Textures. The latter paper describes video texture to be a medium “in between” video and photography because while it isn’t a static image it is meant to stream a “continuously infinitely varying stream of images”. I’m imagining an endless moving painting with smooth subtle variations in motion.