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Foundations: Digital Media

60-120 • CMU School of Art • Spring 2023 • Prof. Golan Levin

  • Syllabus
    • Course Calendar
  • Deliverables
    • 1. AI+Art
      • AI Chapbook Gallery
    • 2. Creative Code
    • 3. Interactive Narrative/Game
    • 4. Immersive Worldmaking
      • 4.4: Expressive Environments Homeplay
      • Immersive Environment Tutorials
  • Daily Notes
    • 0. Hello World
    • 1. Artificial Intelligence & Art
      • 01-19
      • 01-24
      • 01-26
      • 01-31
    • 2. Algorithmic Form: Creative Code
      • Helpful Tools
      • 02-07
      • 02-09
      • 02-14
      • 02-23
      • 02-28
    • 3. Interactive Narrative
      • Introduction to Bitsy
      • Interactive Narrative History
      • Design Strategies
    • 4: Immersive Worldmaking
      • Virtual Sculpture I
      • Virtual Sculpture II: Strategies
      • Immersive Environment Tutorials
      • Immersive Environments: Atmosphere
      • 04-25
Foundations: Digital Media

02-14

  • Attendance & Effet Kazoo
  • Amy Goodchild’s Forecast
  • Pattern deliverables (overview)
  • Making a 2D grid of randomly colored and rotated hearts ❤️:
    • The “nested loop” or double for-loop
    • Using randomness
    • Rotation & transformations
    • (Time permitting) functional abstraction

References:

 

  • Syllabus
    • Course Calendar
  • Deliverables
    • 1. AI+Art
      • AI Chapbook Gallery
    • 2. Creative Code
    • 3. Interactive Narrative/Game
    • 4. Immersive Worldmaking
      • 4.4: Expressive Environments Homeplay
      • Immersive Environment Tutorials
  • Daily Notes
    • 0. Hello World
    • 1. Artificial Intelligence & Art
      • 01-19
      • 01-24
      • 01-26
      • 01-31
    • 2. Algorithmic Form: Creative Code
      • Helpful Tools
      • 02-07
      • 02-09
      • 02-14
      • 02-23
      • 02-28
    • 3. Interactive Narrative
      • Introduction to Bitsy
      • Interactive Narrative History
      • Design Strategies
    • 4: Immersive Worldmaking
      • Virtual Sculpture I
      • Virtual Sculpture II: Strategies
      • Immersive Environment Tutorials
      • Immersive Environments: Atmosphere
      • 04-25
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