ArduinoProject1-elazrus
I implemented a version of frogger involving hopping across lilypads to get to the other side of the water (instead of avoiding obstacles to get to the other side). Landing in the water causes the player to lose, getting to the other side safety causes the player to win. The player controls the frog’s leaps using a big red button implemented with an arduino. Once the game is over, the player can also restart the game by pressing the button.
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