Made with collaborator fatik.
For our project we wanted to use Cinema 4D to render specific models for our concept. The issue was importing the textures and materials from Cinema 4D to Unity. We learned that more transparent materials such as glass is not possible to import from Cinema 4D. For other textures however, it is possible to “bake” textures and import them as assets into Unity. We also clicked around Unity to create similar textures from C4D instead of exporting and importing. We played around with the default shaders on Unity and were able to get some good results. We plan on 3D modeling all of our AR objects in Cinema 4D and continuing to explore different ways of manipulating materials.