Roger Water's project "A Journey into Hyperland" is a 360 VR live experience where the user can fly around an environment and launch items and creatures in order to interact. An aspect of this piece that is so fascinating is that many aspects of the environment such as shape, colors, mountain and marine shape are all determined in real time by the music of band Niagra. I admire the simplicity and elegance of the execution of the design but I also admire the concept of a generative environment spawning from music. Considering that the program reacts differently based on time and location of the user, I suppose that the algorithm behind the work was definitely heavily guided by the idea of generativity rather than it being added later or as an extra experiment. I believe Water did a pretty great job having an effective complexity considering a random environment that looks very clean yet is powered by a song.

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