Ten Line


So according to Golan, apparently my first idea for the ten line assignment was crap, and I agree.   Originally, I intended all three line pieces to be connected to each other and show developmental progress, with more lines leading to more complexity.  For my original ten line step, it was basically a cheap rehash of my one line piece.  So I decided to make a complete overhaul with the same sneaky “flickering” effect to provide an illusion of an order of magnitude more lines in the same scene than what the limitation provided for.  So in my new piece, I have that effect magnified by a power of ten to allow only ten lines to render at any one frame while appearing to hold many more.  An inspirational quote from Golan: “You got ten lines.  What are you gonna do?”


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