Hand Projection Calibration
Calibrating the hand has two main stages. Aggregating the right amount of points and then shifting the camera. To aggregate the points needed to successfully map your hand with the projector we need to save the 3D point of the leap motions index finger and the 2D point of where the mouse thinks that index finger is. In the image bellow you can see the calibration process.
This image shows what happens when you don’t aggregate the points correctly. The image will be offset from your hand.
In contrast, this images show how it looks in OF when you have successfully calibrated the hand projections.