Time: Mondays/Wednesdays, 8:30am-11:30am (course calendar here)
Location: CFA-111 (STUDIO for Creative Inquiry, College of Fine Arts building, CMU)
Course Numbers: 60-412 (Art), 62-726 (CFA), 51-482 (Design UG), 51-882 (Design G)
Instructor: Golan Levin (contact information)
Office Hours: M/W afternoons, 1:30-3:00pm
Office Locations: CFA-111 (Frank-Ratchye STUDIO for Creative Inquiry)
Teaching Assistant: Dan Wilcox (MFA ’13, Art)
This is an advanced studio course in arts-computing and new media practice. Our core objective is the creation of new culture through exploratory software development. Topics surveyed in the course will be tailored to student interests, and may include: experimental interface design, information visualization, game design, real-time audiovisuals, locative and mobile media, computational form-generation, image processing and vision-based interactions, augmented reality, simulation, networked crowd-sourcing, dynamic typography, mechatronic and device art, physical computing, and other topics. Through a small number of exploratory assignments and a public capstone project, students will bolster interdisciplinary problem-solving abilities and explore computation as a medium for curiosity-driven experimentation.
Enrolled students are expected to have demonstrable programming skills, without exception, beyond the level of an introductory class such as 15-112. Although the course will provide technical overviews of major arts-engineering toolkits (including Processing, Max/MSP/Jitter, openFrameworks, PureData, Cinder, and Arduino), assignments may be executed (except where indicated) in the student’s preferred programming environment. Graduate students should register for section 51-882 (12 units), which meets with the undergraduate sections 60-412, 51-482, and 62-726 (10 units). Students lacking the programming skills for this course are encouraged to take Computing for the Arts with Processing with James Roberts (48-257, 60-257, 51-257, 51-757).