Author Archives: Dan Moore

Dan Moore

10 May 2016

 

BOX & OSCAR is a character animation study using the STUDIO’s Universal Robotics UR5 and a custom written openFrameworks application.   This semester I have been working more with 3D character animations and this is a continuation of this work.  …

Dan Moore

10 May 2016

For Golan’s large image database assignment I scrapped 000000book.com database of GML tags and generated several TSNE grids of the data.  First I generated all of the GML Tags as 256 by 256 pixel images and ran them through the …