10 Feb 2015

I had a lot of trouble with the parametric object project and am still working on it. My first idea was to have some kind of 3d tiling involved in generating a shelled animal. Then I thought a sting ray (or flatter animal) with the top of its body patterned and overall body shape adjusted would be more achievable. These are some screenshots of models I made but haven’t yet found a good way to wrap them onto an organic form.